國立屏東大學 資訊工程學系 物件導向程式設計
Book類別是用以對「真實世界(real world)」中的「書籍」進行「抽象對映(mapping abstraction)」的定義。
class Book
{
private:
string title;
string author;
string ISBN;
public:
void setTitle(string t) {title=t;}
void setAuthor(string a) {author=a;}
void setISBN(string i) {ISBN=i;}
string getTitle() {return title;}
string getAuthor() {return author;}
string getISBN() {return ISBN;}
Book()
{
title="unknown";
author="unknown";
ISBN="undefined";
}
Book(string t, string a, string isbn)
{
title=t;
author=a;
ISBN=isbn;
}
~Book()
{
cout << author << "'s book has been deleted!" << endl;
}
void showInfo()
{
cout << title << " (" << author << ")" << ", ISBN:" << ISBN << endl;
}
};
Book b1,b2;
b1.setTitle("Programming in C");
b1.setAuthor("Jun Wu");
b1.setISBN("987-123-456-1");
b2=b1;
b2.setTitle("Smart Programming");
b2.setISBN("987-111-222-3");
cout << b1.getTitle() << "(" << b1.getAuthor() << "), " << b1.getISBN() << endl;
cout << b2.getTitle() << "(" << b2.getAuthor() << "), " << b2.getISBN() << endl;