目錄表

國立屏東大學 資訊工程學系 物件導向程式設計

Person類別範例0

類別定義、建構與解構函式、getters與setters


簡介

Person類別是用以對「真實世界(real world)」中的「人」進行「抽象對映(mapping abstraction)」的定義。此類別也是我們用以進行教學的主要類別,因此它是一個比較相對簡化的例子。

Data Members

Member Functions

Constructor and Destructor

Source Code

#include <iostream>
using namespace std;

#ifndef _PERSON_
#define _PERSON_

class Person
{
private:
  string firstname;
  string lastname;

public:  
  Person();
  Person(string, string);
  void showInfo();
  
  void set_firstname(string fn);
  string get_firstname();
  
  void set_lastname(string ln);
  string get_lastname();  
};
#endif

#include "person.h"

Person::Person()
{
  firstname="unknown";
  lastname="unknown";
}

Person::Person(string fn, string ln)
{
  firstname=fn;
  lastname=ln;
}

void Person::showInfo()
{
  cout << "Name: " << firstname << " " << lastname << endl;
}

void Person::set_firstname(string fn)
{
  firstname=fn;
}

string Person::get_firstname()
{
  return firstname;
}

void Person::set_lastname(string ln)
{
  lastname=ln;
}

string Person::get_lastname()
{
  return lastname;
}

#include <iostream>
using namespace std;

#include "person.h"

int main()
{
  Person *amy = new Person;
  
  amy->set_firstname("Amy");
  amy->set_lastname("Chang");

  cout << amy->get_firstname() << " " << amy->get_lastname() << endl;
  return 0;
}

all: person.o
	g++ main.cpp person.o -o main

person.o: person.cpp
	g++ -c person.cpp

clean:
	rm -f *.o main *.*~ *~